1.
SOLIDWORKS drawing template
2.
SOLIDWORKS composer file
3.
SOLIDWORKS part file
4.
SOLIDWORKS sheet format
Q 1 / 38
1.
Create a new sketch of a circle with a diameter of 1 inch. Then use the Helix/Spiral curve command and define a height of 10 inches and pitch of 3 inches.
2.
Create a new sketch of a circle with a diameter of 3 inches. Then use the Helix/Spiral curve command to define a height of 10 inches and pitch of 1 inch.
3.
First, create a new sketch of a circle of 10 inches. Then use the Helix/Spiral curve command and define by pitch of 1 inch and 3 revolutions.
4.
Use the Helix/Spiral curve command and define a diameter of 3 inches, height of 10 inches, and pitch of 1 inch.
Q 2 / 38
![solidworks image](images/solidworks_q3.jpg)
1.
Loft
2.
Extruded Boss/Base
3.
Sweep
4.
Revolved Boss/Base
Q 3 / 38
1.
constant size
2.
variable size
3.
face
4.
angled
Q 4 / 38
1.
Quick Snaps
2.
Rebuild
3.
Repair Sketch
4.
Show Error
Q 5 / 38
1.
chamfer
2.
extrusion
3.
fillet
4.
shell
Q 6 / 38
1.
Add a tangent relation between the circles
2.
Add a concentric relation between the circles
3.
Add a horizontal relation between the circles
4.
Add an equal relation between the circles
Q 7 / 38
1.
sphere
2.
plane
3.
point
4.
axis
Q 8 / 38
1.
feature
2.
relation
3.
extrude
4.
dimension
Q 9 / 38
1.
Right-click the component you want to focus on and select Change Transparency
2.
Right-click the component you want to focus on and select Hide
3.
Right-click the component you want to focus on and select Isolate
4.
Right-click the component you want to focus on and select Suppress
Q 10 / 38
1.
It will delete the original part and save the current part with a new name
2.
It will keep the original part and save the current path with a new name
3.
It will save both the original part and the new part in the current state
4.
It will rename the original part
Q 11 / 38
1.
bill of material
2.
isometric view
3.
exploded view
4.
hole list
Q 12 / 38
1.
Freezing the features helps to show only the critical features of the model
2.
Freezing the features helps to show the internal features of the model
3.
Freezing the features helps to reduce the rebuild time and prevent unintentional changes to the model
4.
Freezing the features helps to show the external features of the model
Q 13 / 38
1.
Revolved Boss/Base, Shell, and Sweep
2.
Shell, Revolved Boss/Base, and Extruded Boss/Base
3.
Extruded Boss/Base, Revolved Boss/Base, and Sweep
4.
Draft, Extruded Boss/Base, and Shell
Q 14 / 38
1.
parallel
2.
coindicent
3.
equal
4.
concentric
Q 15 / 38
1.
Click the feature in the FeatureManager design tree or graphics area, then select Surpress
2.
Drag the feature to the Suppression folder, located at the top of the FeatureManager design tree
3.
You cannot remove features temporarily-you can only delete them completely
4.
Drag the feature to the bottom of the FeatureManager design tree, then drag the Supression bar above it
Q 16 / 38
1.
Use Assembly Visualization
2.
Use a bill of materials
3.
Use isometric view
4.
Use exploded view
Q 17 / 38
1.
Drag the loft connectors to the correct position, or use guide curves
2.
Reduce the spacing between the loft profiles, then scale the loft body as required
3.
Loft shapes are driven entirely by the loft profiles, adjust the skecthes to remove any ambiguity in the loft path
4.
Ensure that the Twist Along Path option is not selected
Q 18 / 38
1.
Ensure that the path skecth touches the profile skecth at some point
2.
Select the Path Merge option within the sweep feature
3.
Select the Path Intersection option within the sweep feature
4.
Edit the path skecth and reduce any areas of tight curvature
Q 19 / 38
1.
Loft
2.
Draft
3.
Wrap
4.
Sweep
Q 20 / 38
1.
DFMXpress
2.
SpeedPak
3.
a flexible subassembly
4.
Design Checker
Q 21 / 38
1.
second angle projection
2.
fourth angle projection
3.
first angle projection
4.
third angle projection
Q 22 / 38
1.
Use the Offset Entities tool
2.
Use the Split Line tool
3.
Use the Split Entities tool
4.
Use the Split tool
Q 23 / 38
1.
inflection point
2.
control point
3.
spline point
4.
spline handle
Q 24 / 38
1.
Under Insert Component, select Part to create a new in-context part. Right-click the new part and select isolate
2.
Select Insert Component to create a new in-context part. Right-click te new part and select Save Part (in External File)
3.
Under Insert Components, select New Part to create a new in-context part. Right-click the new part and select Save Selection
4.
Under Insert Components, select New Part to create a new in-context part. Right-click the new part and select Save Part (in External File)
Q 25 / 38
1.
Click View > Toolbars > CommandManager
2.
Click View > Toolbars > FeatureManager
3.
Click View > Toolbars > MotionManager
4.
Click View > Toolbars > Task Pane
Q 26 / 38
1.
isometric projection
2.
oblique projection
3.
object projection
4.
orthographic projection
Q 27 / 38
1.
Select the feature name and press F2, or slow-double-click the feature name
2.
Select the feature name and press F3 key, or right-click the feature name
3.
Select the feature name and press F7, or quick-double-click the feature name
4.
Select the feature name and press F5 key, or double-click the feature name
Q 28 / 38
1.
It creates a fillet that is tanget to the direction of view
2.
It creates a fillet that varies in size, depending on lcoal tangency
3.
It creates a constant-size fillet around all selections
4.
It extends the fillet to all faces that are tangent to the selected face
Q 29 / 38
1.
Select the subassembly and then select **Make Subassembly Flexible** from the context menu
2.
Select the subassembly and then select **Set Resolved from LightWeight** from the context menu
3.
Select the subassembly and then select **Edit Assembly** from the context menu
4.
Select the subassembly and then select **Make Independent** from the context menu
Q 30 / 38
1.
On the **Leaders** tab, select **Diameter**
2.
On the **Other** tab, select **Diameter**
3.
On the **Value** tab, and select **Diameter**
4.
On the **Value** tab, seect **Override Value**
Q 31 / 38
![solidworks image](images/solidworks_q32.png)
1.
The parent is Base Feature; the children are Slot Cutout, Skect3, CBORE Hole, and Fillet2
2.
The parent is Vertical Boss; the childre are Base Feature, Slot Cutout, Sketc3, CBORE Hole, and Fillet2
3.
The parent is Base Feature; the children are Vertical Boss, Slot Cutout, Sketch3, CBORE Holde, and Fillet2
4.
The parents are Vertical Boss and Base Feature; the children are Slot Cutout, Sketch3, CBORE Hole, and Fillet2
Q 32 / 38
![solidworks image](images/solidworks_q33.png)
1.
BASE
2.
LINK 3
3.
LINK 5
4.
LINK 1
Q 33 / 38
![solidworks image](images/solidworks_q34.png)
1.
a hole table
2.
a revision table
3.
a tolerance table
4.
a punch table
Q 34 / 38
![solidworks image](images/solidworks_q35.png)
1.
smart dimensioning
2.
angular running dimensioning
3.
ordinate dimensioning
4.
chain dimensioning
Q 35 / 38
![solidworks image](images/solidworks_q36.png)
1.
countersink and counterbore
2.
counterbore and countersink
3.
standard and threaded/tapped
4.
threaded/tapped and standard
Q 36 / 38
![solidworks image](images/solidworks_q37.png)
1.
an open contour sketch
2.
a multi-contour or intersecting sketch
3.
a triple contour sketch
4.
a closed contour sketch
Q 37 / 38
![solidworks image](images/solidworks_q37.png)
1.
Yes, you can extrude it using the standard extrude boss option
2.
Yes, you can extrude it using the Selected Contours option
3.
No, the sketch is an open contour and this cannot be extruded
4.
Yes, you can extrude it using the Thin Feature option
Q 38 / 38